Building on Maya’s Grease Pencil tool, this new toolset allows users to sketch poses over time, define motion arcs, mark up shots and add annotations and comments for review. Blue Pencil 2D Drawing Tools: Draw 2D sketches over scenes directly in the viewport in a clean and non-destructive way.Unreal Live Link for Maya: Stream animation data from Maya to Unreal in real time with the Unreal Live Link plugin, ideal for virtual production and game development.Autodesk continues to build USD workflows into Maya, including a brand-new integration with the visual programming environment, Bifrost. This update adds more power to Maya’s animation, modeling and rigging toolset. “Our latest updates to Maya, 3ds Max, Bifrost and Arnold put robust tools and workflows, and the ability to collaborate and share data more seamlessly, into the hands of creative teams everywhere.” “Whether enhancing the user experience, simplifying virtual production workflows, integrating open standards or empowering artists to manage complex projects, our goal is always to help artists and studios deliver incredible work that pushes the limits of what’s possible,” says Eric Bourque, Autodesk’s VP of engineering. They add next-gen workflows that expedite artists’ work and help creative teams deliver high-quality VFX and animated content with greater ease and efficiency. New solutions in Maya, 3ds Max, Bifrost, and Arnold are now available. Autodesk has introduced a series of feature-loaded updates to its portfolio of 3D tools for artists working in the film, television, games and design visualization industries.
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